![]() I also don’t want to spoil any of the the truly surprising elements so you can, well, be surprised by them. There’s lots more to discover, but like I said, describing it doesn’t do it justice. You can even interact with one panel while a different one has some action that’s still playing out. Meanwhile, there are animations that blend seamlessly with all the mechanics. Or use the light source in one panel to ignite a lantern in another. For example, you might need to overlap two doorways to enable travel between the panels. Similarly, a panel might have a cutout or window that can be placed over another panel so the two can combine. ![]() Sometimes you’ll move a panel and discover a new one hiding behind it. Often, the puzzles also involve finding the perspectives of two different panels that can fit together, so the protagonist can move between them. When you zoom out, you may discover a bigger scene encompassing the smaller one, expanding farther and farther out until what you thought was everything instead becomes a speck in the distance. So heading down from some clouds might land you on a mountaintop.īut that’s not all. When available, you can also tap arrow icons to move up, down, left or right on a panel. So when you tap on a faint building in the background, you’ll zoom in on the scene to see the building in all its detail. There are hot spots that let you zoom in to a smaller detail in a scene, usually revealing new areas to interact with. Besides dragging the panels around, you can interact with each of them in other ways. If you’re familiar with Loveshack’s FRAMED series, it’s a lot like that. If you’re playing on a touchscreen, interacting with it is as simple as using your finger to drag a panel to a different section of the screen. At any one time, it can hold up to four hand-drawn panels. The way Gorogoa works is the screen is split into four sections. I don’t know how I can possibly do the game justice explaining its mechanics with words, but since this is a review, I’ll have to do my best.
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